camera {
  location  <0, 0, 3.5>
  up        <0,  1,  0>
  right     <1.33333, 0,  0>
  look_at   <0.7, 0.0, 0>
}

light_source {<-100, 100, 100> color rgb <0.8, 0.8, 0.8>}

sphere { <-0.2, -0.25, -2>, 0.5
    pigment {color rgb <0.17647, .8196, .10196>}
    finish {ambient 0.3 diffuse 0.8 specular 0.1 roughness 0.05}
}

sphere { <0.8, -0.2, -2.5>, 0.4
    pigment {color rgb <0.87647, .1196, .10196>}
    finish {ambient 0.3 diffuse 0.8 specular 0.1 roughness 0.05}
}

plane {<0, 1, 0>, -0.75
    pigment {color rgb <.76078, .7625, .7655>}
    finish {ambient 0.3 diffuse 0.8 specular 0.0}
}

/*sphere {<0, 0, 0>, 1000
    pigment {color rgb <.06667, .70588, .9098>}
    finish {ambient 0.7 diffuse 0.4}
}*/

plane {<0, 0, 1>, -1000
    pigment {color rgb <.06667, .70588, .9098>}
    finish {ambient 0.7 diffuse 0.4}
}

plane {<0, 0, -1>, -1000
    pigment {color rgb <.06667, .70588, .9098>}
    finish {ambient 0.7 diffuse 0.4}
}
plane {<1, 0, 0>, 1000
    pigment {color rgb <.06667, .70588, .9098>}
    finish {ambient 0.7 diffuse 0.4}
}

plane {<-1, 0, 0>, 1000
    pigment {color rgb <.06667, .70588, .9098>}
    finish {ambient 0.7 diffuse 0.4}
}
plane {<0, -1, 0>, -1000
    pigment {color rgb <.06667, .70588, .9098>}
    finish {ambient 0.7 diffuse 0.4}
}
